Menu Top
Complete Course of Mathematics
Topic 1: Numbers & Numerical Applications Topic 2: Algebra Topic 3: Quantitative Aptitude
Topic 4: Geometry Topic 5: Construction Topic 6: Coordinate Geometry
Topic 7: Mensuration Topic 8: Trigonometry Topic 9: Sets, Relations & Functions
Topic 10: Calculus Topic 11: Mathematical Reasoning Topic 12: Vectors & Three-Dimensional Geometry
Topic 13: Linear Programming Topic 14: Index Numbers & Time-Based Data Topic 15: Financial Mathematics
Topic 16: Statistics & Probability



Topic 6: Coordinate Geometry

Welcome to the powerful and versatile world of Coordinate Geometry, also widely known as Analytic Geometry. This fundamental branch of mathematics establishes a profound and transformative connection between the visual world of Geometry and the symbolic language of Algebra. By introducing a coordinate system – most commonly the two-dimensional Cartesian plane defined by a horizontal x-axis and a vertical y-axis intersecting at the origin $(0,0)$ – we gain the ability to represent geometric objects like points, lines, and curves using numerical coordinates and algebraic equations. This synergy allows us to tackle geometric problems using the robust tools of algebra and, conversely, provides a visual interpretation for algebraic relationships. It offers an analytical framework that complements the synthetic approach of classical geometry.

The journey begins with mastering the basics of the coordinate system itself. This includes accurately plotting points using ordered pairs $(x, y)$, understanding the division of the plane into four quadrants based on the signs of the coordinates, and calculating the distance between any two points $(x_1, y_1)$ and $(x_2, y_2)$ using the fundamental Distance Formula: $d = \sqrt{(x_2-x_1)^2 + (y_2-y_1)^2}$, a direct application of the Pythagorean theorem. We then explore methods for finding points along line segments, primarily through the Section Formula, which determines the coordinates of a point dividing the segment joining $(x_1, y_1)$ and $(x_2, y_2)$ internally (or externally) in a given ratio $m:n$. A crucial special case is the Midpoint Formula: $(\frac{x_1+x_2}{2}, \frac{y_1+y_2}{2})$.

A cornerstone concept in the coordinate geometry of lines is the slope (or gradient), denoted by $m$, which quantifies the steepness and direction of a line. You will learn to calculate the slope ($m = \frac{y_2-y_1}{x_2-x_1}$) and understand its connection to the angle of inclination ($\theta$) the line makes with the positive x-axis ($m = \tan \theta$). Understanding slope is key to deriving and utilizing the various forms of the equation of a straight line:

Analyzing the relationships between lines relies heavily on their slopes. We establish the conditions for parallelism ($m_1 = m_2$) and perpendicularity ($m_1 m_2 = -1$). Coordinate geometry also provides tools for calculation, such as the formula for finding the area of a triangle given the coordinates of its vertices, which can also be used to test for collinearity (three points lying on the same line). Beyond straight lines, coordinate geometry provides the algebraic language to describe curves. The standard equation of a circle with center $(h, k)$ and radius $r$, $(x - h)^2 + (y - k)^2 = r^2$, is a prime example. Depending on the scope, introductions to other conic sections – parabolas, ellipses, and hyperbolas – and their standard equations centered at the origin might also be covered, linking algebraic forms to specific geometric shapes. Coordinate geometry is an indispensable tool that permeates advanced mathematics (especially calculus), physics, engineering, computer graphics, geographic information systems (GIS), and data visualization, offering a powerful analytical lens for exploring and solving an immense range of geometric problems.



Introduction to the Cartesian Coordinate System (Two Dimensions)

The Cartesian Coordinate System in two dimensions, also known as the coordinate plane, uses two perpendicular number lines, the x-axis (horizontal) and y-axis (vertical), intersecting at the Origin (0,0). These axes divide the plane into four Quadrants. Every point in the plane is uniquely identified by an ordered pair of numbers, $(x, y)$, called the Coordinates of a Point, where $x$ is the distance from the y-axis and $y$ is the distance from the x-axis. This system provides a framework for representing and analyzing geometric figures algebraically.

Plotting Points in the Cartesian Plane

Plotting Points in the Cartesian plane is the process of locating a point corresponding to a given ordered pair of coordinates $(x, y)$. Starting from the Origin, move $x$ units along the x-axis (right for positive $x$, left for negative $x$) and then $y$ units parallel to the y-axis (up for positive $y$, down for negative $y$). Conversely, given a plotted point, we can Identify its Coordinates by dropping perpendiculars to the x and y axes to find the corresponding $x$ and $y$ values. This skill is fundamental for visualising algebraic relationships.

Distance Formula in Two Dimensions

The Distance Formula is used to calculate the distance between any two points $(x_1, y_1)$ and $(x_2, y_2)$ in the Cartesian plane. It is derived using the Pythagorean theorem: $D = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2}$. This formula allows us to Calculate the Distance Between Two Points algebraically. It has various Applications, such as verifying geometric properties of figures (e.g., side lengths of triangles), determining if three points are Collinear (distance between outer points equals sum of distances to middle point), and finding the perimeter of polygons.

Section Formula in Two Dimensions

The Section Formula determines the coordinates of a point that divides a line segment joining $(x_1, y_1)$ and $(x_2, y_2)$ in a given ratio $m:n$. For Internal Division, the coordinates are $\left(\frac{mx_2 + nx_1}{m+n}, \frac{my_2 + ny_1}{m+n}\right)$. A special case is the Mid-point Formula, where the ratio is $1:1$, giving $\left(\frac{x_1 + x_2}{2}, \frac{y_1 + y_2}{2}\right)$. The formula also exists for External Division $\left(\frac{mx_2 - nx_1}{m-n}, \frac{my_2 - ny_1}{m-n}\right)$. These formulae have wide Applications, such as finding vertices of parallelograms or points on medians.

Area of a Triangle and Collinearity in 2D

In coordinate geometry, we can find the Area of a Triangle given the coordinates of its vertices $(x_1, y_1), (x_2, y_2), (x_3, y_3)$ using the formula: Area $= \frac{1}{2} |x_1(y_2 - y_3) + x_2(y_3 - y_1) + x_3(y_1 - y_2)|$. A key Condition for Collinearity of three points is that the area of the triangle formed by them is zero. If the calculated area using the formula is 0, the three points lie on the same straight line.

Triangle Centers in Two Dimensions

Triangles have several significant points called centers. The Centroid is the intersection of the medians, and its coordinates are the average of the vertex coordinates: $\left(\frac{x_1+x_2+x_3}{3}, \frac{y_1+y_2+y_3}{3}\right)$. The Incentre is the intersection of angle bisectors, equidistant from the sides. The Circumcenter (intersection of perpendicular bisectors, equidistant from vertices) and Orthocenter (intersection of altitudes) also have formulas for their Coordinates, though more complex. These points possess unique geometric properties.

Locus and its Equation

The Locus of a point is the path traced by the point as it moves under one or more given geometric conditions. The Equation of a Locus is an algebraic equation that is satisfied by the coordinates of every point on the locus and by no other point. Finding the equation of a locus involves setting up an algebraic relationship between the coordinates $(x, y)$ based on the given geometric conditions and simplifying it. Common loci include circles, parabolas, ellipses, and straight lines.

Transformation of Coordinates: Shifting of Origin

Shifting of Origin is a coordinate transformation where the origin of the coordinate system is moved to a new point $(h, k)$ without rotating the axes. If the new coordinates of a point $(x, y)$ are $(X, Y)$ with respect to the new origin, the Formulae for Coordinate Transformation are $x = X + h$ and $y = Y + k$. This transformation is useful because it can simplify the Equation of Curves; for example, shifting the origin to the center of a circle or ellipse can yield a simpler standard form equation.

Straight Lines: Slope and Angle Between Lines

The Slope ($m$) of a straight line indicates its steepness. It can be calculated from two points $(x_1, y_1), (x_2, y_2)$ as $m = \frac{y_2 - y_1}{x_2 - x_1}$, or from its equation. Horizontal lines parallel to the x-axis have slope $m=0$. Vertical lines parallel to the y-axis have undefined slope. The Angle Between Two Lines with slopes $m_1$ and $m_2$ is given by $\tan \theta = |\frac{m_1 - m_2}{1 + m_1 m_2}|$. Lines are Parallel if $m_1 = m_2$ and Perpendicular if $m_1 m_2 = -1$ (for non-vertical lines).

Straight Lines: Various Forms of Equations

Straight lines can be represented by equations in different forms. Lines Parallel to the X-axis are $y=k$, and those Parallel to the Y-axis are $x=k$. Other forms include the Point-Slope Form $y - y_1 = m(x - x_1)$ (given a point $(x_1, y_1)$ and slope $m$), the Two-Point Form $\frac{y - y_1}{x - x_1} = \frac{y_2 - y_1}{x_2 - x_1}$ (given two points), the Slope-Intercept Form $y = mx + c$ ($m$ is slope, $c$ is y-intercept), the Intercept Form $\frac{x}{a} + \frac{y}{b} = 1$ (a is x-intercept, b is y-intercept), and the Normal Form $x\cos\alpha + y\sin\alpha = p$ (p is perpendicular distance from origin, $\alpha$ is angle with x-axis).

Straight Lines: General Equation and Related Concepts

The General Equation of a Line is $Ax + By + C = 0$, where A, B, and C are constants, and A and B are not both zero. This form can represent any straight line. We learn methods for Converting this General Equation to Other Standard Forms (like slope-intercept or intercept form) to extract information like slope and intercepts. Finding the Point of Intersection of Two Lines involves solving the system of two linear equations simultaneously, representing the coordinates where the lines cross.

Straight Lines: Distance and Family of Lines

Key calculations for lines include distances. The Distance of a Point $(x_1, y_1)$ from a Line $Ax+By+C=0$ is given by the formula $\frac{|Ax_1 + By_1 + C|}{\sqrt{A^2 + B^2}}$. The Distance Between Two Parallel Lines $Ax+By+C_1=0$ and $Ax+By+C_2=0$ is $\frac{|C_1 - C_2|}{\sqrt{A^2 + B^2}}$. A Family of Lines passing through the intersection of two given lines $L_1=0$ and $L_2=0$ can be represented by the equation $L_1 + \lambda L_2 = 0$, where $\lambda$ is a parameter.

Introduction to Three-Dimensional Geometry

Three-dimensional geometry extends coordinate concepts to space. The Cartesian Coordinate System in Three Dimensions uses three mutually perpendicular axes (x, y, z) intersecting at the origin. These axes define three coordinate planes (xy, yz, zx), which divide space into eight regions called Octants. Every point in space is represented by an ordered triplet $(x, y, z)$, its Coordinates. We also learn to calculate the Distance from Coordinate Planes and Axes using these coordinates.

Distance Formula in Three Dimensions

The Distance Formula in 3D calculates the distance between two points $(x_1, y_1, z_1)$ and $(x_2, y_2, z_2)$ in space. It is an extension of the 2D formula: $D = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2 + (z_2 - z_1)^2}$. This formula is fundamental for Calculating Distance Between Two Points in 3D Space. Its Applications in 3D Geometry include verifying properties of solid shapes, determining collinearity of points in space, and solving problems involving distances between objects in a 3D setting.

Section Formula in Three Dimensions

The Section Formula in 3D finds the coordinates of a point that divides a line segment joining $(x_1, y_1, z_1)$ and $(x_2, y_2, z_2)$ in the ratio $m:n$. For Internal Division, the coordinates are $\left(\frac{mx_2 + nx_1}{m+n}, \frac{my_2 + ny_1}{m+n}, \frac{mz_2 + nz_1}{m+n}\right)$. The Mid-point Formula in 3D (ratio $1:1$) is $\left(\frac{x_1 + x_2}{2}, \frac{y_1 + y_2}{2}, \frac{z_1 + z_2}{2}\right)$. The formula for External Division is similarly extended. This formula is used to find the coordinates of points dividing segments in space, including the Centroid of a Triangle/Tetrahedron (implicitly, by applying the section formula).

Introduction to Conic Sections

Conic Sections are curves formed by the intersection of a plane with a double-napped cone. Depending on the angle of the cutting plane, we get different Types: a Circle (plane perpendicular to axis), Ellipse (plane oblique, not cutting base), Parabola (plane parallel to generator), and Hyperbola (plane parallel to axis). Degenerate Conics (point, line, pair of lines) occur when the plane passes through the cone's vertex. A conic section can also be defined as the locus of a point where the ratio of its distance from a fixed point (Focus) to its distance from a fixed line (Directrix) is constant (Eccentricity, $e$).

Circle in Coordinate Geometry

A circle is a conic section where eccentricity $e=0$. The Standard Equation of a Circle with center $(h, k)$ and radius $r$ is $(x-h)^2 + (y-k)^2 = r^2$. The General Equation is $x^2 + y^2 + 2gx + 2fy + c = 0$, where the center is $(-g, -f)$ and radius is $\sqrt{g^2+f^2-c}$. We also study the Equation of Circle in Various Forms (like the diameter form). We examine the Geometrical Condition for Intersection of a Line and a Circle (distance from center to line vs. radius) and the Relative Position of Two Circles (based on distance between centers and radii).

Parabola in Coordinate Geometry

A Parabola is a conic section defined as the locus of a point where its distance from a fixed point (Focus, F) is equal to its distance from a fixed line (Directrix). The eccentricity is $e=1$. There are Standard Equations depending on orientation, like $y^2 = 4ax$ (opens right, vertex at origin). We learn about other Properties like the Vertex (midpoint between focus and directrix), Axis (line through focus perpendicular to directrix), and Latus Rectum (chord through focus perpendicular to axis). Parametric Equations provide another way to represent points on the curve.

Ellipse in Coordinate Geometry

An Ellipse is a conic section defined as the locus of a point such that the Sum of its Distances from Two Fixed Points (Foci, $F_1, F_2$) is constant. Its eccentricity $e$ is between 0 and 1 ($0 < e < 1$). The Standard Equations are $\frac{x^2}{a^2} + \frac{y^2}{b^2} = 1$ or $\frac{x^2}{b^2} + \frac{y^2}{a^2} = 1$, depending on orientation ($a > b$). Key Properties include Vertices, major/minor Axes, Eccentricity, Directrices, and Latus Rectum. Parametric Equations offer an alternative way to represent points on the ellipse.

Hyperbola in Coordinate Geometry

A Hyperbola is a conic section defined as the locus of a point such that the absolute Difference of its Distances from Two Fixed Points (Foci, $F_1, F_2$) is constant. Its eccentricity $e$ is greater than 1 ($e > 1$). The Standard Equations are $\frac{x^2}{a^2} - \frac{y^2}{b^2} = 1$ or $\frac{y^2}{a^2} - \frac{x^2}{b^2} = 1$. Key Properties include Foci, Vertices, transverse/conjugate Axes, Eccentricity, Directrices, Latus Rectum, and Asymptotes (lines the hyperbola approaches). Parametric Equations also exist for representing points on the curve.

Parametric Equations of Conics (Consolidated)

Parametric Representation expresses the coordinates $(x, y)$ of points on a curve as functions of a single parameter, typically $t$ or $\theta$. This representation can simplify the analysis and plotting of curves. This section consolidates the Parametric Equations for Circle, Parabola, Ellipse, and Hyperbola, presenting the standard forms (e.g., for $x^2+y^2=r^2$, $x=r\cos\theta, y=r\sin\theta$). Understanding parametric forms provides a flexible and powerful tool for working with conic sections.

Applications of Coordinate Geometry

Coordinate geometry provides a powerful analytical approach to solving geometric problems. We apply Coordinate Methods to Solve Geometric Problems in 2D, such as proving properties of triangles or quadrilaterals by calculating lengths, slopes, or areas. This extends to Solving Geometric Problems in 3D using 3D distance and section formulae. Coordinate geometry is widely used in Applications in Physics (e.g., trajectory analysis), Engineering (design, mapping), computer graphics, and various other scientific and technical fields, providing a link between algebra and geometry.